Open Shakeskeyboarde opened 1 month ago
Drop biome seeds randomly onto a 2d grid. Iterate over each one (random order), letting each grow one tile at a time. Stop after growing a certain number of iterations. Create an graph of connected biomes, which are continents and islands.
Drop biome seeds randomly onto a 2d grid. Iterate over each one (random order), letting each grow one tile at a time. Stop after growing a certain number of iterations. Create an graph of connected biomes, which are continents and islands.