Closed ShalomPrinz closed 5 years ago
I think it’s better to split this issue to several sub-tasks. e.g. maybe eating a ghost should be 1 task and in other task the “scary eyes” will be treated. Also, it would be better to have constant score given for every ghost, instead of multiplying it by 2 (at least for this phase).
How many “big points” should be added? Where it will be placed? Randomly?
Level #5, splitted into sub-tasks.
5.1 - 4 Big points will be added to the 4 board's corners. If the Pacman eats a big point, 50 points will be added to the game score, and the pacman can eat the ghosts for 10 seconds.
5.2 - On those 10 seconds, all the ghosts will become scary blue ghosts and slower.
5.3 - If the Pacman eats a ghost, the eaten ghost will move regularly to the "recover" spot.
5.4 - For every ghost eat, 200 points will be added to the game score.
5.5 - Recover: on ghosts prison, there is one exit. this is the recover spot - when ghost dies, she goes there to recover herself, and chase pacman again.
Big points will be added to the game board. When the Pacman eats them, all the ghosts will become scary blue ghosts, and much slower. Now the Pacman will have a window of opportunity, for 10 seconds, to eat the ghosts. If the Pacman eats a ghost, it will move regularly, and it will have only eyes - for 10 seconds. For every ghost eat, 200 points will be added to the game score. (First ghost 200, then 400, 800, 1600)