Shanjaq / uhexen2

GitHub clone of SVN repo svn://svn.code.sf.net/p/uhexen2/code/trunk (cloned by http://svn2github.com/)
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[Feature request] Proper disembodiment #52

Closed Inky-Inky closed 3 years ago

Inky-Inky commented 4 years ago

image

As you can see on the screenshot above, since the HUD stretches to match the screen size (which is good, no doubt about that) the logical consequence is that it occupies a fairly large surface of it. Arguably it's the player's choice and it's very legitimate that they keep an eye on their stats during the game to be sure they won't run out of HP or mana in the middle of a critical fight. Yet when it comes to cutscenes where the flow is stopped to allow a brief moment of pure contemplation, it obviously becomes an awkward nuisance. On the screenshot here, you hardly notice the character in the lower part of the screen and somewhat lose the feeling of watching things from distance.

My feeling is that it just doesn't make sense to mix first-person and third-person views that way (and I hope you'll share this feeling :-D)

So would it be possible to simply switch off the HUD during cutscenes please?