The title says it all.
I tried an unlikely experience by putting side to side the actual player model and a fake player entity using the same mdl in a cutscene. The fake player version to the left displays correctly whereas the real player on the right becomes even more psychedelic than the demoness in the previous screenshot:
The title says it all. I tried an unlikely experience by putting side to side the actual player model and a fake player entity using the same mdl in a cutscene. The fake player version to the left displays correctly whereas the real player on the right becomes even more psychedelic than the demoness in the previous screenshot: