Shanjaq / uhexen2

GitHub clone of SVN repo svn://svn.code.sf.net/p/uhexen2/code/trunk (cloned by http://svn2github.com/)
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[Feature request] No aiming when watching #64

Open Inky-Inky opened 3 years ago

Inky-Inky commented 3 years ago

Just like there is no logical reason to show the HUD during a cutscene (cf. feature request #52), there is no more reasons (even less I would say) to show the crosshair in case the player has switched it on. It's just a senseless visual annoyance. The crosshair state should be memorized, switched off during the cutscene, then set back to its initial state.