There is some occasional flickering in the graphics. This could be due to packet loss or the update rate in the worker. Look at issue #15 for an example of the flicker
This should be fixed. Turns out bad packets result in (0, 0) being sent to the encoder positions; I've added a check to discard this in device_read_data().
There is some occasional flickering in the graphics. This could be due to packet loss or the update rate in the worker. Look at issue #15 for an example of the flicker