This is initial work at supporting haptic and audio-haptic renderers in the architecture. The goal here is to permit the communication of a basic experience to complete the loop for haptics with the Haply.
[ ] Characteristics
[x] Prototype Characteristic
[ ] Basic Point-Spring
[ ] Basic Line-Spring
[ ] Spatially-Triggered Audio Segment
[x] Prototype Object
[x] Prototype Frame
[ ] Basic Audio-Haptic Renderer (force feedback on objects with audio labels)
Note that these are not separated into different issues since at this point they're not functional when separated.
Note 2: I'm using "prototype" in a loose way similar to what it means in JavaScript. These are not prototypes in the engineering sense.
This is initial work at supporting haptic and audio-haptic renderers in the architecture. The goal here is to permit the communication of a basic experience to complete the loop for haptics with the Haply.
Note that these are not separated into different issues since at this point they're not functional when separated. Note 2: I'm using "prototype" in a loose way similar to what it means in JavaScript. These are not prototypes in the engineering sense.