When not using the default (english) language of mcmmo, looping all skilltypes will result in the wrong skill names, thus rendering all the mcmmo syntax that involves %skilltypes% unusable.
Note that mcmmo when switching locale language (of course only those supported and included inside mcmmo) it will change the skill names and the skill commands.
When not using the default (english) language of mcmmo, looping all skilltypes will result in the wrong skill names, thus rendering all the mcmmo syntax that involves %skilltypes% unusable.
Note that mcmmo when switching locale language (of course only those supported and included inside mcmmo) it will change the skill names and the skill commands.