Shaumik-Ashraf / JASC

MMORPG!
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Area and Monster #13

Open manderson0 opened 8 years ago

manderson0 commented 8 years ago

Hey. I was thinking that based on the area (dungeon, town, field) we have subareas that contain lists of monster names that can be spawned. For example:

Dungeon --------- Graveyard --> spawns skeleton/zombie enemies |---------------- Cave --> spawns bats, cave trolls, etc. |---------------- Castle --> spawns more human-like enemies such as goblins, elves, etc.

All you would have to do is have a string for area subtype, and a list of strings of names of enemies. Then i can just use event to construct random monsters from that list.

And with that, we need to add a lot more monsters to the bestiary ASAP, because no matter how area is implemented in the end we will need a variety. I think everyone should help with this.

jcao14 commented 8 years ago

I'll add a couple right now.

Shaumik-Ashraf commented 8 years ago

I'm working on a area class and subclasses; i'll add the list of Strings

On Wed, Jan 20, 2016 at 7:02 PM, jcao14 notifications@github.com wrote:

I'll add a couple right now.

— Reply to this email directly or view it on GitHub https://github.com/Shaumik-Ashraf/JASC/issues/13#issuecomment-173436558.