SheReyy / Decursio-Team

Official Github for Decursio Project on 1.16
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Server crashing #53

Closed evilspacebunny closed 1 year ago

evilspacebunny commented 1 year ago

Modpack Version

r1.0.5

Launcher Used

Curse

Did this issue occur on Multiplayer, Singleplayer, or both?

Multiplayer Only

Do you, or did you had Optifine installed when the issue took place?

No

Tried reproducing without Optifine?

No

Describe your issue

It's in a village, I know that much not sure what else could be causing it. If I'm able to reset the player. Maybe a conflict between quark and alex mobs?

Log File related to your issue

https://pastebin.com/sSCpVwen

Crash Report related to your issue

No response

Other mods

No response

Searched for known issues?

Searched closed issues

SheReyy commented 1 year ago

Looks like a problem with Charm and a Villager following a player with an Emerald Block in their hand. You could try to make a backup, then start the server with forge's removeErroringEntities feature on true. You can find it in your world's serverconfig folder, in forge-server.toml. Make sure to turn it off after using it.

evilspacebunny commented 1 year ago

I did try that as well as removeErroringTileEntities but neither helped. I also set the max tick time to -1 to disable the watch dog. It's one of the reasons why I'm here as I've never seen a crash like this before in all my years lol. Tried a kill command but that area isn't loaded and it crashes as soon as someone gets close.

SheReyy commented 1 year ago

Try to disable the VillagersFollowEmeraldBlocks enabled feature in charm-common.toml.

evilspacebunny commented 1 year ago

That seemed to be the issue! If it does happen again after it's disabled I'll keep you posted. Thank you so much :D