ShikenNuggets / GadgetEngine

Yet another 3D game engine. But it's *my* 3D game engine :)
https://gamesbycarter.wordpress.com/2022/06/22/gadget-engine-c/
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DX12 - Raytraced Lighting/Shadows/Reflection #28

Open ShikenNuggets opened 4 months ago

ShikenNuggets commented 4 months ago

Integrate DXR raytracing into the DX12 renderer for lighting, shadows, and reflection. There will be a performance penalty for primarily using raytracing for all these things, but I believe it is worth it for the enhanced visual quality, especially long-term as the required hardware gets better and more accessible.