ShikyoKira / Project-New-Reign---Nemesis-Main

Animation Behavior Patching Tool
GNU General Public License v3.0
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Compatibility with Dark Souls Combat (1027) #433

Open kcerdf123 opened 3 years ago

kcerdf123 commented 3 years ago

I have no clue why this occurs, but whenever I attempt to use the Dark Souls Combat mod and update the behaviors with it, it ends up always with the same WARNING (1027) error message saying that the hkx files are 32-bit and they aren't supported by Skyrim's 64-bit architecture.

However, I saw from this issue report that the mod author somehow got these mods to work in tandem. https://github.com/ShikyoKira/Project-New-Reign---Nemesis-Main/issues/276

Here's my Modwatch in case any of you need it: https://modwat.ch/u/kcerdf123/plugins

screenshot error

Any help with this would be greatly appreciated, and thanks in advance!

AMGarkin commented 3 years ago

This doesn't seem like Nemesis problem.

If you are trying to use LE mod with SE, you have to convert all its assets for use with SE or it can cause problems. That's why you got warnings from Nemesis about 32bit animations. Easy solutions would be probably running Cathedral Assets Optimizer on mod's staging folder, deploy mod files and then run Nemesis again.

kcerdf123 commented 3 years ago

This seems like a plausible solution, although re-checking the mod page didn't actually tell me whether or not the mod was a LE or SE mod, but since this message came up, I'm willing to bet it's the former. Thanks for telling me this!