Closed orah29 closed 1 year ago
Godot version: 3.4.5 AdMob Plugin version: 6.1.1 Issue description:
the plugin works well on my android phone until I turn off and then on wi-fi and 4G. After that there is no more ads
onready var _retry_connection := $RetryConnection # is a one shot timer
func _on_AdMob_interstitial_failed_to_load(_error_code) -> void: _interstitial_failed_to_load = true _retry_connection.start()
func _on_AdMob_interstitial_loaded(): _interstitial_failed_to_load = false
func _on_RetryConnection_timeout(): if _interstitial_failed_to_load: admob.init() admob.load_interstitial()
Godot version: 3.4.5 AdMob Plugin version: 6.1.1 Issue description:
the plugin works well on my android phone until I turn off and then on wi-fi and 4G. After that there is no more ads
onready var _retry_connection := $RetryConnection # is a one shot timer
func _on_AdMob_interstitial_failed_to_load(_error_code) -> void: _interstitial_failed_to_load = true _retry_connection.start()
func _on_AdMob_interstitial_loaded(): _interstitial_failed_to_load = false
func _on_RetryConnection_timeout(): if _interstitial_failed_to_load: admob.init() admob.load_interstitial()