Shin-NiL / Godot-Android-Share-Plugin

Android share plugin for Godot Game Engine 3.2 or higher
MIT License
52 stars 16 forks source link

Rendering bug on newer phones after share window is closed. #19

Closed Radon202k closed 2 years ago

Radon202k commented 2 years ago

I have been testing the plugin and I found a rendering bug on newer phones after the share window is closed instead of confirming the share.

It seems to be a rendering bug: close to top of window there is a small range about the size of a typical banner ad which the godot engine isn't clearing the screen, so you can see the trail of the objects and a white background. After experimenting I have discovered it seems to be related to the stretch setting at: Project Settings > Display > Window

In my project, the bug will happen depending on the Aspect setting:

Mode: 2d

Bugged: Aspect: keep_width Aspect: expand

Not bugged: Aspect: keep Aspect: ignore Aspect: keep_height

I am hoping to use this plugin in my android game so I can try to elaborate more about the bug if needed. Thanks!