Utility for quickly generating Baldur's Gate 3 mod packs from an unpacked workspace (among other things). This project is not open source; read the license.
It has been requested that functionality be added for converting the .GR2 model files to non-dae formats, such as .fbx. This should be added somewhere on the gameobject explorer, perhaps on a new tab (labeled Model Tools?).
Houdini doesn't export collada, so a converter back to .GR2 from these extra formats will be necessary. A model conversion modal tool should be created separately from the gameobject explorer.
It has been requested that functionality be added for converting the .GR2 model files to non-dae formats, such as .fbx. This should be added somewhere on the gameobject explorer, perhaps on a new tab (labeled Model Tools?).