Closed cormac-doyle closed 7 months ago
Example file: custom.replay.zip
The default ParseMode
required for MapData is ParseMode.Full
: https://github.com/Shiqan/FortniteReplayDecompressor/blob/c322d58dd0424f6bdbd33bf11812554a2a9f04f7/src/FortniteReplayReader/Models/NetFieldExports/FortPoiManager.cs#L8
So you can either run the parser with ParseMode.Full or change this line to ParseMode.Minimal.
Now that this export group is being parsed, it turns out that it has only 2 exports for the replay you provided.
WorldGridSpacing
PoiTagContainerTableSize
The PoiTagContainerTableSize
is successfully parsed, and is 0.
The WorldGridSpacing
has 128 bits but it only parsed 64 bits, seems like it changed from a 64 bit vector to 128 bits at some point.
Looking at the bits, it is a grid of (4, 4).
Hope this helps 😄
When parsing replay files on custom maps, the fields WorldGridTotalSize, WorldGridSpacing, WorldGridEnd, and WorldGridStart are empty