ShishioValentine / MiqoCrafter

MiqoCrafter is an utility to automatically generate Miqobot gathering/crafting scenarios.
Apache License 2.0
13 stars 3 forks source link

Another QOL Update #4

Closed danmarzola closed 4 years ago

danmarzola commented 4 years ago

I made a few modification to show more information on screen, as i added a new option to use return and mender at Eulmore

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Also include a json file with all Unspoiled Nodes from ARR to ShadowBringers, allowing check if a crafting tree need a unspoiled item in new row

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And just for information add a few information to scenario form like:

Gathering Unspoiled Node: Gold Ore Expansion: ARR Time(ET): 09:00 Location: Eastern Thanalan Coordinate: (x28,y22)

ShishioValentine commented 4 years ago

Looks good ! I will check why the test units are KO. Probably because of the added information in the script and/or the eulmore custom teleport.

danmarzola commented 4 years ago

Yeah, also i think you just need to modify a few thing, i use return() to go back to eulmore, but need to be teleporth(Eulmore) as not everyone save return on eulmore.

Also i replace teleportifnotthere for teleport, because many times i found that script dont teleport and get stucked in a wall

ShishioValentine commented 4 years ago

Yeah, I also saw that the test units were KO because the file UnspoiledNodes.json is not found when it runs them. I have added the file to visual studio, so it copies it each time to the output directory automatically, as well as a try catch in the GetAllUnspoiledNodes method.

danmarzola commented 4 years ago

I have added the file to visual studio, so it copies it each time to the output directory automatically, as well as a try catch in the GetAllUnspoiledNodes method.

Yeah i need be more careful about it, i not high skilled in code, but i will try improve and rework test units if i make another feature/customization.

ShishioValentine commented 4 years ago

No worries ! If you have any question, just send me a mail :)

ShishioValentine commented 4 years ago

I do not see the custom teleport/scenario for eulmore in the CustomTeleport directory. Could you add the file ?

You have to copy them in the CustomTeleport directory at the root of the code directory. They will be automatically copied during the build into the debug/release directory.

danmarzola commented 4 years ago

Eulmore Grid.txt Eulmore Scenario.txt

Sure

ShishioValentine commented 4 years ago

Thanks ! I will push them