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Shockah
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Nickel
A modding API / mod loader for the game Cobalt Core.
Apache License 2.0
3
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5
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Mod resolve (priority?) - skipping a zipped mod if it exists unzipped
#49
Shockah
closed
3 months ago
1
Add 'Will Edit Assembly' interface to AssemblyEditor
#48
Fayti1703
closed
9 months ago
0
Crystallized Friend event should grant starter artifacts
#47
Shockah
closed
8 months ago
0
Make everything `public` at runtime
#46
Fayti1703
closed
9 months ago
0
Loading the game with modded content always brings you to the profile selection screen
#45
Shockah
closed
9 months ago
1
Disable a character for new memory choice if they don't have any (more)
#44
Shockah
closed
3 months ago
1
fix: Compile error on develop
#43
ITR13
closed
9 months ago
0
Steam Deck / Proton support
#42
Shockah
closed
9 months ago
1
Card action rendering framework
#41
Shockah
opened
9 months ago
0
Mod-specific save file fixes
#40
Shockah
closed
9 months ago
1
Add a way to lookup `I[ContentType]Entry` from vanilla types
#39
Shockah
closed
9 months ago
2
Update Thunderstore categories
#38
Shockah
closed
9 months ago
2
`nickel.json` / mod creation documentation
#37
Shockah
opened
9 months ago
2
Move gameplay fixes from Kokoro to Nickel.Essentials
#36
Shockah
opened
9 months ago
1
Essentials: Character memories screen scrolling
#35
Shockah
closed
9 months ago
1
ModBuildConfig documentation
#34
Shockah
opened
9 months ago
0
XML documentation of all public Nickel methods
#33
Shockah
closed
3 months ago
5
Split legacy loading into its own mod if possible
#32
Shockah
closed
9 months ago
1
Mod API sometimes not mapping correctly, but it did in legacy
#31
Shockah
closed
9 months ago
1
Complete Legacy Compatibility
#30
ITR13
closed
9 months ago
0
Fix some process related issues
#29
ITR13
closed
9 months ago
0
Logging to file
#28
ITR13
closed
9 months ago
0
Nickel does not close when NickelLauncher does
#27
Shockah
closed
9 months ago
2
Logging to file
#26
Shockah
closed
9 months ago
1
Artifact hooking without actual artifact subclasses
#25
Shockah
closed
9 months ago
1
Legacy ExternalStory / ExternalStoryInjector
#24
Shockah
closed
9 months ago
1
Legacy EventHub
#23
Shockah
closed
9 months ago
1
Legacy ExternalGlossary support
#22
Shockah
closed
9 months ago
3
Registering character EXE cards
#21
Shockah
closed
8 months ago
0
"Is Missing" handling by Nickel
#20
UnicornArin
closed
9 months ago
2
Unique card frames per rarity
#19
UnicornArin
opened
9 months ago
0
Localizations part 2
#18
Shockah
closed
9 months ago
0
Content localization
#17
Shockah
closed
9 months ago
0
Refactored IPluginPackage to have an IDirectoryInfo PackageRoot; actually loading mods from ZIP files
#16
Shockah
closed
9 months ago
0
PluginManager unit tests, IO abstraction
#15
Shockah
closed
9 months ago
0
ModBuildConfig package
#14
Shockah
closed
9 months ago
0
More code style changes
#13
Shockah
closed
9 months ago
0
Clean up editorconfig
#12
Fayti1703
closed
9 months ago
0
Misc Shiploader stuff
#11
ITR13
closed
9 months ago
0
Code style changes
#10
Shockah
closed
9 months ago
0
Add linting CI job
#9
Fayti1703
closed
9 months ago
0
fix: SteamCobaltCoreResolver
#8
ITR13
closed
9 months ago
0
Use normalized path names in .zip files
#7
Fayti1703
closed
9 months ago
0
Create default ModLibrary folder if none exists
#6
aherbig
closed
9 months ago
0
chore: namespace providers
#5
ITR13
closed
9 months ago
0
Clean up properties a little
#4
Fayti1703
closed
9 months ago
0
:hint -> :suggestion in .editorconfig
#3
Fayti1703
closed
9 months ago
0
Refine `.editorconfig` a little
#2
Fayti1703
closed
9 months ago
0
Add missing launch options
#1
Fayti1703
closed
9 months ago
0
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