Open remdwaas opened 3 years ago
I'm doing something with the objects that only show up one-at-a-time (Ears, Dolls, Chickens). There's no need to have 5 items each; you only need one and just move it where you need it. Even if you bake 5 different textures (so the lighting is "accurate"), we can just assign the textures to the primitive when we move it.
The ear I did (Ear001) wasn't a texture thing. In Blender, I just copied the existing mesh, reversed the normals, and re-exported it. It doubled in size (obviously), but now the back side is also textured. I also noticed the ear mesh isn't complete (it's got some holes in it).
Items that have to be defined by wylte that are not good visible when playing the modus. I asked wylte which objects that are not good. still no list
Remdwaas redid the fist texture, coin texture and mushroom texture
i asked snap to do