ShootMe / LiveSplit.HollowKnight

Hollow Knight Autosplitter / Load Remover
MIT License
24 stars 26 forks source link

Fixed CP dreamer cutscene issue, added splits #37

Closed cerpintext closed 3 years ago

cerpintext commented 3 years ago

Went through available playerdata variables and added those that looked relevant to runs to enums.cs. Removed a if GameState != state.Gameplay: skip check test for the non-ordered splits, which should allow autosplitting in cutscenes or actions like shade cloak where you optimally save-quit before the autosplitter has time to read the shade cloak value, ie causing late "rng" splits and fake golds.