Closed karohemd closed 4 years ago
sorry, I added another ticket for this same item. Here's my notes:
This function can't be used in Savage Worlds Adventure Edition which allows any dietype to explode. My players might use a d4 and always keep a running total while explodes on 4's but not possible with dicecord. I'm not a java guru so please bear with me. I may be messing up your parse.
I'd like to see it function similar to the following example:
input: !r 1d6+2e6 vs 5 ? [Fighting]
output: [Fighting]: 1d6 vs 5 = 6 + 6 + 6 + 4 + 2 = 24 success!
Thanks for your time.
Yep, I know this is used in quite a few systems, and it's in the plans for version 3.0.0.
Added in version 3.0.0, see the "e" dice modifier in the "Dice modifiers" section here: https://bit.ly/3oM6rap
It would be great if exploding dice (roll again if the maximum is reached and add the new roll, e.g. 8 on a d8) could be incorporated. Thank you very much!