Closed padge closed 3 days ago
Are you noticing it on Android/iOS or both?
I only tested on iOS. My project isn't set up for Android atm.
I am not able to reproduce it at all on your example but I am investigating on other example if performance has regressed.
I am unable to observe any performance regressions, still looking into it but would you have some tips on how I could notice it?
Okay interesting.. I was testing with new architecture disabled on an iPhone 13 mini (no simulator), bare expo project.
I'm working on testing it on a fresh expo install, so I'll let you know if I can reproduce it that way or not.
I think I am able to reproduce it now. This is shocking, will be working on a fix asap.
On Mon, Nov 18, 2024 at 6:50 PM William Candillon @.***> wrote:
I'm still looking into it but so far no luck
On Mon, Nov 18, 2024 at 6:43 PM Ryan Padget @.***> wrote:
Okay interesting.. I was testing with new architecture disabled on an iPhone 13 mini (no simulator), bare expo project.
I'm working on testing it on a fresh expo install, so I'll let you know if I can reproduce it that way or not.
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Glad you were able to reproduce it! I was able to reproduce it with a fresh project as well. Let me know if you'd like a link to it or not.
:tada: This issue has been resolved in version 1.5.4 :tada:
The release is available on:
Your semantic-release bot :package::rocket:
Thanks a lot of reporting this, sorry I didn't catch this mistake :) Hope it works well for you now.
No problem, and no worries! I just tested it and the performance is back to normal 🎉 Thank you for the quick fix (and great library)!
When adjusting a Group's scale via transform, the UI FPS drops from approx. 58-60 (v1.5.1) to 34-40 (v1.5.2) when repeatedly tapping the Scale button in this example.
package.json