The largest change for this version: the library now uses API version 8! Given the breaking changes in the API, there will be some breaking changes in this version:
Intents are now mandatory. The library continues to default to enabling all non-privileged intents, but it is no longer possible to disable intents entirely like it was in v6. Consequently, the Intents field in the Identify struct is no longer a pointer, and the use of MakeIntent is no longer required.
The Game struct is no more, and UpdateStatus was changed to UpdateGameStatus to better reflect the API structures. The previous uses of Game can now be encompassed in Activity.
Presences and presence updates no longer contain information about nicknames and roles; these are now sent exclusively by guild member updates.
Permissions are now represented by int64 rather than int throughout the library, as although there are no permissions currently above 32 bits, Discord explicitly notes that they expect to add additional permissions in the future.
Permission overwrite types now have constants in the library, rather than requiring a string value.
There will probably be issues that are discovered with the API version change. As always, please feel free to file an issue if any come up!
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Bumps github.com/bwmarrin/discordgo from 0.22.1 to 0.23.0.
Release notes
Sourced from github.com/bwmarrin/discordgo's releases.
Commits
d4d47b6
Bump library version to v0.23.0cbfa831
Merge pull request #866 from bwmarrin/v890531dc
Fix permissions type for UserGuild0f0aaad
Correct header in rate limit testbd34c3c
Add comment for UnmarshalJSONb7a2a4b
Correct rate limit test magnitude9548146
Fix comment on UpdateGameStatus657ac04
Switch example to use UpdateGameStatusc41dc15
Add changes to presences, remove Game type866eccc
Support millisecond precision in rate limitsDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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