Added a UIData class to enable loading and saving of UI information to the .sfs file, such as positions, sizes, styles etc. Works via the DB class and uses public member access, just as the other Database classes do.
Currently supports the saving and loading of:
The popout window's position.
Map/TrackingStation viewed state (Comes in handy to stop the body info popout window opening every time a game is started).
Added a UIData class to enable loading and saving of UI information to the .sfs file, such as positions, sizes, styles etc. Works via the DB class and uses public member access, just as the other Database classes do.
Currently supports the saving and loading of: