ShotgunNinja / Kerbalism

Hundreds of Kerbals were killed in the making of this mod.
The Unlicense
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Resources extremely fast draining #167

Open daorse opened 6 years ago

daorse commented 6 years ago

Hi, I’ve read the other posts about issues very similar to mine, I reckon my problem is probably due to a conflict between Kerbalism and another mod of the many installed, but I’d really love to find a solution to this without having to remove one of them. How do you suggest me to proceed? Is there a way to manually change and simplify the algorithm and/or reducing it at something very linear like vanilla power consumption? Thank you in advance

lordcirth commented 6 years ago

Shotgunninja is away. Try asking on the forum or here: https://github.com/ScienceFun/Kerbalism-Continued