Open rivasd opened 6 years ago
Great mod, but with RemoteTech, the energy cost seems to be extremely reduced, the source seems to be a division by 50 in Support/RemoteTech,cfg. Why was this necessary? It kinda breaks the immersion when Antennas cost almost no power.
Support/RemoteTech,cfg
Hi
This project is a bit outdated, currently the development happens in this fork: github.com/steamp0rt/Kerbalism
Please post your issues there.
Great mod, but with RemoteTech, the energy cost seems to be extremely reduced, the source seems to be a division by 50 in
Support/RemoteTech,cfg
. Why was this necessary? It kinda breaks the immersion when Antennas cost almost no power.