ShotgunNinja / Kerbalism

Hundreds of Kerbals were killed in the making of this mod.
The Unlicense
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Monitor: forget selected vessel if it become invalid after selection #60

Closed JadeFalcon-1 closed 7 years ago

JadeFalcon-1 commented 7 years ago

Manually setting a vessel to Debris causes the Kerbalism UI to no longer list any vessels. Setting the vessel back to any other type allows the UI to function properly again. Issue does not seem to affect debris created from decoupling or crashes.

debris-1 rename-1

ShotgunNinja commented 7 years ago

I have this concept of 'invalid vessels', that are completely ignored by the simulation engine: that is, they do not exist as far as this mod is concerned.

The invalid vessels are:

However there is a bug here, in the Monitor. It should have 'de-selected' the vessel when it was flagged as debris (thus showing the 'no vessels' string).

Anyway, thanks for the report.

JadeFalcon-1 commented 7 years ago

No problem!

ShotgunNinja commented 7 years ago

fixed here