Shpoike / Quakespasm

Extra bloaty junk to modernise stuff a bit.
http://triptohell.info/moodles/qss/
GNU General Public License v2.0
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Broken lighting on re-release E3M3 #125

Closed MCHDaniel closed 1 year ago

MCHDaniel commented 1 year ago

The whole map looks like this. Hasn't happened in any of the previous maps or in the original E3M3.

spasm0000

The lighting shows correctly on Quakespasm and Ironwail. Running on Intel Core i5-1035G1, Intel UHD Graphics.

tpaulrazvan commented 1 year ago

Can confirm it does happen. Not happening on QS.

Shpoike commented 1 year ago

the map has an erroneous _lightmap_scale value of .75 instead of 16/unspecified. This is a texels-per-luxel value which is then treated as if 1, resulting in qss thinking the map was built with an abusively high luxel density.

MCHDaniel commented 1 year ago

Great, changing the value in the .bsp does the trick:

image

Now it looks as it should:

spasm0000