Shpoike / Quakespasm

Extra bloaty junk to modernise stuff a bit.
http://triptohell.info/moodles/qss/
GNU General Public License v2.0
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[Bug] Handling NUM gfx with non-standard width #46

Closed NightFright2k19 closed 2 years ago

NightFright2k19 commented 3 years ago

Mods like "Quake 25 Wolfenstein 3D" won't launch due to a _DrawPicFromWad: pic "num0" truncated error.

This happens since QSS won't accept NUM graphics which are not 24px wide (in the case of this Wolf3D mod, it's 16px). This was already irrelevant in FitzQuake and pretty much any other engine.

Shpoike commented 2 years ago

there's apparently a lot of dodgy wad files out there (this has nothing to do with the image dimensions and more to do with the wad header). QSS has already been made to handle such buggy content less fatally.