Shpoike / Quakespasm

Extra bloaty junk to modernise stuff a bit.
http://triptohell.info/moodles/qss/
GNU General Public License v2.0
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[Feature Request] increase colored lightmap resolution #78

Open timbergeron opened 3 years ago

timbergeron commented 3 years ago

spasm0001

Shpoike commented 1 year ago

the lightmap res is defined by the bsp file, its not something the engine alone can practically change without going with realtime lights etc. your problem is likely with the dlight's falloff rather than the actual lightmaps, that'll be what's causing the harsh(feathered) edges to be noticable. the 'minlight' field seems rather questionable, for instance.