Shpoike / Quakespasm

Extra bloaty junk to modernise stuff a bit.
http://triptohell.info/moodles/qss/
GNU General Public License v2.0
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[Bug] Some textures corrupt after death #91

Closed Vagankovo closed 2 years ago

Vagankovo commented 2 years ago

System info

OS - Arch Linux (rolling) GPU - Radeon RX 5500M & AMD Renoir (integrated graphics) CPU - Ryzen 7 4800H with Radeon Graphics

Quakespasm-Spiked version - 0.93.2

Bug

Certain textures (examples include smoke and medkit) corrupt after dying in alk_corrupt and other maps (mod Alkaline). Screenshot from 2021-11-13 20-50-05 Screenshot from 2021-11-13 20-50-13

Reproduction

  1. Load into alk_corrupt.
  2. Die.
  3. See that the smoke and the medkit are corrupted.

I wasn't able to reproduce this in vanilla Quakespasm compiled from source with SDL2 enabled.

Vagankovo commented 2 years ago

This does not happen in the latest Quakespasm-Spiked version.