Closed FranzPoize closed 2 years ago
Vector out of range access is due to a negative incidentEdgeIndex
this is probably the huge float subtraction however due to a poor debugger I haven't been able to confirm. This is pretty hard to trigger it seems on my computer so If you @Adnn stumble upon the crash (I wrote a subtle hint that the crash happened in the physic system)
spdlog::get("grapito")->error("IncidentEdge not found");
spdlog::get("grapito")->error("bodyRef: {} ", bodyRef);
spdlog::get("grapito")->error("bodyInc: {} ", bodyInc);
mEntityManager.addEntity(makeHudText("STOP#### There was a incidentEdge crash Please look at the log!!!!!!!!!!", {-300.f, 300.f}));
Please look at the log :)
There is a lot of small issues with grapple: