Open Adnn opened 7 months ago
It could be interesting to show the current state of the Storage. Alternatively, we could keep on instrumenting the GL calls, thus counting created buffers, textures, loaded data, but also binds (VAOs, buffers, programs), etc.
It could be interesting to show the current state of the Storage. Alternatively, we could keep on instrumenting the GL calls, thus counting created buffers, textures, loaded data, but also binds (VAOs, buffers, programs), etc.