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ShredEagle
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snacman
He is a snac man.
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Support shadows
#54
Closed
Adnn
closed
1 year ago
Adnn
commented
1 year ago
[x] Use shadow sampler
[x] Add bias to eliminate shadow acne
[x] Get proper phong lighting of the ground, and shadow on the avocados
[x] Generate normals
[x] Reduce the number of programs (potentially reuse shader sections with defines
[x] Texture/Plain and Shadow/NoShadow
[x] Only build shadow "pipelines" resource once (instead of each frame)
[ ] Consolidate the "recompile" shaders to work in all modes.
[x] Redesign the Render API (should allow to set uniforms / textures at different levels)