Open sehaubold opened 1 year ago
To start, we should run with an unarmed attack animation Later we will add sockets to skeletons to accommodate weapons.
to move on we need: Heavy Attack Basick Attack
The basic attack code has been implemented, heavy attack will just be copy and paste with the event and asset replaced
To start, we should run with an unarmed attack animation Later we will add sockets to skeletons to accommodate weapons.
to move on we need: Heavy Attack Basick Attack