Shrouded-Edge-Games / ShardsOfCandra

Repo to hold the beginnings of our new game where you combine powers to solve puzzles and your choices matter
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Upskill: Niagara Particle Effects #55

Open sehaubold opened 1 year ago

sehaubold commented 1 year ago

System / Aspect: Niagara Particle Effects Description: Niagara is the new particle effect system for UE 4 and 5 Basic understanding of this would include:

  1. how to spawn a particle(s)
  2. change its color dynamically
  3. apply force to the particles

Commits to this issues should include an overview of the aspect you were working on (i.e. Particle Color Change On Velocity) and the description (if able) should make note of anything that you feel other folks would like to know or problems you ran into. (not something to stress about if you don't, just a time saver for other peeps)

sehaubold commented 1 year ago

Commit : NG_Dissolution: Mesh Update Emitter Desc: Niagara effects can utilize the mesh replication component to replicate a given mesh and a linked update component to continue to update their position/spawn in commit on Dissolving Actor Branch