Shrouded-Edge-Games / ShardsOfCandra

Repo to hold the beginnings of our new game where you combine powers to solve puzzles and your choices matter
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Upskill: Sound #61

Open sehaubold opened 1 year ago

sehaubold commented 1 year ago

System / Aspect: Sound Description: Sound effects in the game environment Basic understanding of this would include:

  1. Play a global sound (music, crickets)
  2. Play a local radial sound (a campfire) Advanced:
  3. Sound on action/animation
  4. Sound on collision
  5. Environmental sound - non-radial (a river running through the environment)

Commits to this issues should include an overview of the aspect you were working on (i.e. Particle Color Change On Velocity) and the description (if able) should make note of anything that you feel other folks would like to know or problems you ran into. (not something to stress about if you don't, just a time saver for other peeps)