Open raven-intheclouds opened 10 months ago
Hi, not sure why it's happening but can you try the latest prerelease and see if it still occurs ? thanks.
Hi, tried it again with 1.1.0 with no luck, I keep having the same errors (RROR StableView::camera: Unable to read camera devices : InitializeError { backend: MediaFoundation, error: "0xC00D36E3" }
).
I can't find out why it acts that way. When clicking start, as said, StableView shows the webcam output, consumes lots of cpu, but there's no UDP output towards 127.0.0.1:4242.
I will try 1.1.0 on native Linux and see how it goes.
Can you check if the UDP output is received on 0.0.0.0:0
?
Logs
Describe the bug
Hi, Great project!
Tried it in Wine via Lutris, it shows the webcam output in the winder, yet it is not recognizing any device.
Steps to reproduce
On steamdeck, Verify that the USB webcam works in Linux, Install my webcam's driver in a game's Wine prefix by running the driver installer through "Run EXE inside Wine prefix", Install StableView in a game's Wine prefix by running the installer through "Run EXE inside Wine prefix", finish the install, start StableView now installed, via "Run EXE inside Wine prefix", click on "show camera", see the led of the camera (Logi HD Pro c920) on, see the camera output on StableView, yet StableView shows "No device found" on dropdown menu. There doesn't seem to be any UDP output towards 127.0.01:4242.
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