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Sibrox
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HexagonGlass
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refactor: migrazione a BloC di tutto l'applicativo
#46
gallottino
opened
9 months ago
0
Refactor: Migrazione in bloc di tutto l'applicativo
#45
gallottino
opened
9 months ago
0
Feature: Design menù figma
#44
Oniryu95
opened
9 months ago
0
Feature: Help screen
#43
Oniryu95
opened
9 months ago
0
Feature: Setting screen
#42
Oniryu95
opened
9 months ago
0
Feature: Screen Infinity
#41
gallottino
opened
9 months ago
0
Feature: Sistemare nome sopra menù del pianeta
#40
gallottino
opened
9 months ago
0
Feature: Bloccare livelli successivi
#39
gallottino
opened
9 months ago
0
Feature: Settings
#38
gallottino
opened
9 months ago
0
Feature: Integrazione con Google Play
#37
gallottino
opened
9 months ago
0
Feature: Timer
#36
gallottino
opened
9 months ago
0
Feature: Far capire meglio il pulsante back dentro livello
#35
gallottino
opened
9 months ago
0
Feature: Aggiungere modale quando si resetta livello
#34
gallottino
opened
9 months ago
0
Feature: Concludi il livello
#33
gallottino
opened
9 months ago
0
Feature: Aggiungere suoni e effetti
#32
gallottino
opened
9 months ago
0
Feature: Creare menù iniziale
#31
gallottino
opened
9 months ago
0
Sistemare grafica tutorial
#30
gallottino
opened
9 months ago
0
Menu changes in Play button when user ends all levels
#29
gallottino
closed
1 year ago
0
Save tutorial end on file
#28
gallottino
closed
1 year ago
0
When user ends tutorial it was not saved on status.json
#27
gallottino
closed
1 year ago
0
Fix `HexagonGrid` centered layout
#26
gallottino
closed
1 year ago
0
Move resources loading at start
#25
gallottino
closed
1 year ago
0
Load .json files at start
#24
gallottino
closed
1 year ago
0
`TutorialScreen` implementation
#23
gallottino
closed
1 year ago
1
`HexagonGrid` is built without margin offset
#22
gallottino
closed
1 year ago
0
Add check to verify if all the hexes in the grid are connected each o…
#21
Oniryu95
closed
1 year ago
0
Fix `checkGame()` in `GameLogic`
#20
gallottino
closed
1 year ago
0
Add dynamic level generation
#19
gallottino
closed
1 year ago
0
If the size of the screen is not suitable with the grid dimension, sometimes hexes are bigger then constrain layout
#18
gallottino
opened
1 year ago
0
Fixed bounce of the hexes
#17
Oniryu95
closed
1 year ago
2
Fix end game logic
#16
Oniryu95
closed
1 year ago
0
Add workflow tests
#15
gallottino
closed
1 year ago
2
Sometime bounce of the hexes gets stuck
#14
gallottino
closed
1 year ago
0
Add game data save
#13
Oniryu95
closed
1 year ago
2
Add generator for different difficulty (`Easy`, `Medium`, `Hard`)
#12
gallottino
closed
1 year ago
1
Remove `GridType.square` and all its usages
#11
gallottino
closed
1 year ago
0
Remove `GridType.square` and all its usages
#10
gallottino
closed
1 year ago
0
AdMob implementation
#9
Oniryu95
opened
1 year ago
1
Ensure all the hexagon are connected each others
#8
Oniryu95
closed
1 year ago
0
Feature: Add translation
#7
Oniryu95
opened
1 year ago
0
Change interface based on game data
#6
Oniryu95
closed
1 year ago
1
Save game data
#5
Oniryu95
closed
1 year ago
0
Tutorial Screen
#4
gallottino
closed
1 year ago
3
fix reload levels when user comes back (issue #2)
#3
gallottino
closed
1 year ago
0
When user comes back to menu from a Level, hexagon grid is not rebuilt
#2
gallottino
closed
1 year ago
1
review about progression
#1
gallottino
closed
1 year ago
0