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A prefab can be a collection of assets such as a model with a material, punctual lights, or scripts.
Prefabs must support multiple objects; this can be done by creating an empty to which all assets are parented to. Making prefabs act as their independent scene.
A prefab can be a collection of assets such as a model with a material, punctual lights, or scripts.
Prefabs must support multiple objects; this can be done by creating an empty to which all assets are parented to. Making prefabs act as their independent scene.