SicarOrganization / issues

Public repository for tracking and resolving project issues. Submit and follow progress using provided guidelines. Aiming to improve project quality. Thank you for your contribution.
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Environment and post-processing volumes. #7

Open Armaccord opened 1 year ago

Armaccord commented 1 year ago

Volumes that affect either a global or local environment for things such as ambient lighting, color grading and screen space effects.

Armaccord commented 1 year ago

Update upon…

Discover Map /game scale (move to real world measurements). This is extremely important to properly scale the maps and in-game assets. So, aspects such as physics and camera filtering can remain physically based.


Artist Dependent Post processing and filtering (add to Post processing volumes)



User Render settings Within ESC menu.


LoD and View Distance

Armaccord commented 1 year ago

postprocessCapture