Siccity / GLTFUtility

Simple GLTF importer for Unity
MIT License
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Missing color space conversion for URP #144

Open johanhelsing opened 3 years ago

johanhelsing commented 3 years ago

Blender model:

image

Importing it in unity, the colors get messed up:

image Left to right: Current metallic shader, fixed metallic shader (see below), same model imported from fbx.

If I add a color space conversion to the shader graph, it looks ok:

image

Is this the right place to apply it, though?

Siccity commented 3 years ago

Is this the right place to apply it, though?

Looks fine to me