Open johanhelsing opened 3 years ago
Blender model:
Importing it in unity, the colors get messed up:
Left to right: Current metallic shader, fixed metallic shader (see below), same model imported from fbx.
If I add a color space conversion to the shader graph, it looks ok:
Is this the right place to apply it, though?
Looks fine to me
Blender model:
Importing it in unity, the colors get messed up:
Left to right: Current metallic shader, fixed metallic shader (see below), same model imported from fbx.
If I add a color space conversion to the shader graph, it looks ok:
Is this the right place to apply it, though?