Siccity / GLTFUtility

Simple GLTF importer for Unity
MIT License
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Glb model fails to load on android #229

Closed jajanpreet closed 1 year ago

jajanpreet commented 1 year ago

Hi,

I tried importing a glb file (exported from blender) using the utility on android(unity build). It fails to load device even though it works fine on editor. Logging some info I could see that the mesh filter(mesh)/renderer count was also 0, where as on editor it was 6 (equal to nodes in my model).

Can someone please see what are we doing wrong.

1 2 alwaysinclude

jajanpreet commented 1 year ago

I tried again after exporting the blend file to glb\, this time without draco compression. and it worked.