Open kenorb opened 1 year ago
When I'm using URP/Lit shader, it got extra option to control intensity of emission (at the bottom of color picker):
However I cannot find such feature in Emission Color for URP/Standard (Metallic).
Basically, despite my emission map, my object is still darker than expected, so I'd like to increase its emission.
I'm missing anything?
When I'm using URP/Lit shader, it got extra option to control intensity of emission (at the bottom of color picker):
However I cannot find such feature in Emission Color for URP/Standard (Metallic).
Basically, despite my emission map, my object is still darker than expected, so I'd like to increase its emission.
I'm missing anything?