Open zdlh444 opened 1 week ago
When I try to import a gltf model, this error will occur. How to handle it?
Asset import failed, "Assets/中部_full.gltf" > NullReferenceException: Object reference not set to an instance of an object Siccity.GLTFUtility.Importer.LoadInternal (Siccity.GLTFUtility.GLTFObject gltfObject, System.String filepath, System.Byte[] bytefile, System.Int64 binChunkStart, Siccity.GLTFUtility.ImportSettings importSettings, UnityEngine.AnimationClip[]& animations) (at Library/PackageCache/com.siccity.gltfutility@96619fcd48/Scripts/Importer.cs:222) Siccity.GLTFUtility.Importer.ImportGLTF (System.String filepath, Siccity.GLTFUtility.ImportSettings importSettings, UnityEngine.AnimationClip[]& animations) (at Library/PackageCache/com.siccity.gltfutility@96619fcd48/Scripts/Importer.cs:143) Siccity.GLTFUtility.Importer.LoadFromFile (System.String filepath, Siccity.GLTFUtility.ImportSettings importSettings, UnityEngine.AnimationClip[]& animations, Siccity.GLTFUtility.Format format) (at Library/PackageCache/com.siccity.gltfutility@96619fcd48/Scripts/Importer.cs:30) Siccity.GLTFUtility.GLTFImporter.OnImportAsset (UnityEditor.AssetImporters.AssetImportContext ctx) (at Library/PackageCache/com.siccity.gltfutility@96619fcd48/Scripts/Editor/GLTFImporter.cs:33) UnityEditor.AssetImporters.ScriptedImporter.GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext ctx) (at :0)
When I try to import a gltf model, this error will occur. How to handle it?
Asset import failed, "Assets/中部_full.gltf" > NullReferenceException: Object reference not set to an instance of an object Siccity.GLTFUtility.Importer.LoadInternal (Siccity.GLTFUtility.GLTFObject gltfObject, System.String filepath, System.Byte[] bytefile, System.Int64 binChunkStart, Siccity.GLTFUtility.ImportSettings importSettings, UnityEngine.AnimationClip[]& animations) (at Library/PackageCache/com.siccity.gltfutility@96619fcd48/Scripts/Importer.cs:222) Siccity.GLTFUtility.Importer.ImportGLTF (System.String filepath, Siccity.GLTFUtility.ImportSettings importSettings, UnityEngine.AnimationClip[]& animations) (at Library/PackageCache/com.siccity.gltfutility@96619fcd48/Scripts/Importer.cs:143) Siccity.GLTFUtility.Importer.LoadFromFile (System.String filepath, Siccity.GLTFUtility.ImportSettings importSettings, UnityEngine.AnimationClip[]& animations, Siccity.GLTFUtility.Format format) (at Library/PackageCache/com.siccity.gltfutility@96619fcd48/Scripts/Importer.cs:30) Siccity.GLTFUtility.GLTFImporter.OnImportAsset (UnityEditor.AssetImporters.AssetImportContext ctx) (at Library/PackageCache/com.siccity.gltfutility@96619fcd48/Scripts/Editor/GLTFImporter.cs:33) UnityEditor.AssetImporters.ScriptedImporter.GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext ctx) (at:0)