If you have a graph class with a "RequireNode" attribute, creating a new graph as a project asset automatically creates the required nodes of the specified types. However, this doesn't happen when creating a scene graph inside a scene graph component.
If you have a graph class with a "RequireNode" attribute, creating a new graph as a project asset automatically creates the required nodes of the specified types. However, this doesn't happen when creating a scene graph inside a scene graph component.