SickBoySB / cecommpatch

Clockwork Empires Community Patch
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Tree clusters can be extreme #183

Open SickBoySB opened 7 years ago

SickBoySB commented 7 years ago

Sometimes the world is generated with extreme clusters of trees, killing performance and risking a crash if they catch on fire. A single tree chopping stamp in this situation has several dozen of trees in it.

SickBoySB commented 7 years ago

Hm, catching them on fire didn't actually kill performance as much as I thought it would... explosions are more crash-prone than a massive fire is... go figure.

The groupings still seem a bit too much though... so maybe thin them out just a bit?