Currently the lights can sit within a tree (together with attributes like location and rotation) but they also hold location and rotation withing the light struct.
In the future the location and rotation sent to the shader should be optained from the node attrbutes.
Currently the lights can sit within a tree (together with attributes like location and rotation) but they also hold location and rotation withing the light struct. In the future the location and rotation sent to the shader should be optained from the node attrbutes.