SiebenCorgie / ori-engine

A small engine written in rust + vulkan.
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Find a way to create several pipelines from shader files #11

Open SiebenCorgie opened 7 years ago

SiebenCorgie commented 7 years ago

Currently there is no nice way in Vulkano to create a pipeline from a shader file. That's why I am currently creating only one "master" shader which is used by every material. However, I want this to be changeable.