SiebenCorgie / ori-engine

A small engine written in rust + vulkan.
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Create a PBR Shader for testing the descriptor set system #12

Open SiebenCorgie opened 7 years ago

SiebenCorgie commented 7 years ago

I'll have to create a PBR Shader to test the light system for:

SiebenCorgie commented 7 years ago

The data is send correctly now things left:

SiebenCorgie commented 7 years ago

The Shader system might be changed to a uber-shader system like approach. That might be easier for performance and different shader styles. It should also work well with the vulkano crate and type definition via shader_name::ty::struct_name_in_shader